It is having so much fun on the playground.
Game dev Mike Sebele, known as robotgrapefruit on Twitter, based in Toronto, has shared exciting updates on his current Unity project featuring an adorable little duck. It's delightful to see the duckling busily enjoying its playground — sliding down a slide, playing seesaw alone, spinning itself on a roundabout, and even trying to balance on a ball. It is having so much fun.
Sebele also enhanced the duck's head movement by making the head a separate physics object from the body, thus realistically reacting to collisions — poor duckling here:
Many fans are curious about how the procedural animation was achieved. The developer generously offered a detailed introduction to the rigging setup that led to such lively and charming animations:
If you'd like to learn more about this little duck project, feel free to follow the developer on Twitter. Also, don't forget to join our 80 Level Talent platform and our Telegram channel, follow us on Instagram, Twitter, LinkedIn, TikTok, and Reddit, where we share breakdowns, the latest news, awesome artworks, and more.
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