You can probably try out the demo next month.
Alice Bottino, an independent game creator behind HYPERBEAT, shared footage showcasing the polished pause menu UI. This user interface demonstrates how to use a controller to adjust the game status by rotating the indicator to a specific position on the dial plate.
The unique UI prompted our interest to learn more about HYPERBEAT, a stylized 3D rhythm game featuring “an original soundtrack, fast paced gameplay” that supports both keyboard and controller.
Players will control a character who enters a dark tunnel space and hits the music notes against cheerful chiptune music. “Use your weapon of choice to slash your way through jungle and rave inspired beats, with each note flying at you indicating whether you slash, ride, or dodge your way through an endless dream,” reads the game description.
Alice Bottino, Chancellor Wallin
Alice Bottino, Chancellor Wallin
As you progress through the adventure, you will unlock customization options that allow players to create their own HYPERKNIGHT using different cosmetics and palettes. The game caters to both types of players - those who prefer a chilling and relaxing experience and those who enjoy extremely fast-paced gameplay - by allowing adjustments to difficulties and accessibility.
Alice Bottino, Chancellor Wallin
Developers Alice Bottino and Chancellor Wallin plan to launch HYPERBEAT later this year. We can get a better taste of this rhythm game via the video clips showing gameplay and the soundtrack, improved note visuals, and more:
Also, the developer teases that a demo will be available to try at the Steam Next Fest, which is coming next month. We encourage you to add the game to your wishlist to be notified when the demo is out on Steam.
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