Dmitry Karpukhin teased an upcoming feature with a series of demos.
As the latest big update for Sky Creator, a popular Unreal Engine plug-in that allows users to control dynamic weather and time of day, launched in July, Technical Artist Dmitry Karpukhin has started unveiling exciting new features that will be part of the upcoming release.
In particular, Sky Creator will receive new "Multi-Layered Volumetric Clouds," using a Volumetric Cloud component from Unreal with custom material. The developer has showcased some diverse and customizable cloud layers with distance rain, cumulus clouds, and more:
As for the estimated release date, Dmitry Karpukhin mentioned that the update is expected to arrive in a couple of months. You can learn more about Sky Creator and purchase the latest version of the plug-in by clicking this link.
If your project requires realistic fog, we also recommend Screen Space Fog Scattering, a post-processing shader that enhances Exponential Height Fog by simulating light scattering, resulting in a more natural and immersive appearance, which just got updated with new screenshots. Add the feeling of dense fog, offering a powerful final touch to the mood of your scenes by purchasing it here, and follow Dmitry on X/Twitter to keep up with his amazing projects.
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