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Theodore McKenzie

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Head of Content

Tencent Considers Buying Ubisoft to Save it From Financial Ruin

Chinese tech giant and Assassin's Creed developer are currently discussing options that can help increase the latter's value.

Theodore McKenzie

Oct 04, 2024

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Futuristic Urbanism Meets the Arabic World in This 3D Environment

The artist utilized Blender to model the buildings and EmberGen to simulate the explosion.

Theodore McKenzie

Oct 04, 2024

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This 3D Spider-Verse Animation Took 400 Hours to Set Up

The artist utilized Maya and Adobe software to achieve a comic book-like style.

Theodore McKenzie

Oct 04, 2024

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Blight: Survival Devs Offer a Closer Look at Their Amazing Blades

Haenir's upcoming "medieval Dead Space" continues to take shape at a steady pace.

Theodore McKenzie

Oct 04, 2024

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Chris Jones Flexes Digital Muscles in a New Mind-Blowing Demo

Set up in Blender using Shrinkwrap and Smooth modifiers.

Theodore McKenzie

Oct 04, 2024

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Artist Celebrates PlayStation 30th Anniversary With a Stunning Diorama

Cal Steel showcased several highly detailed PS-themed props made in 3ds Max, ZBrush, and Substance 3D.

Theodore McKenzie

Oct 03, 2024

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Check Out "Hell Rig", an Impressive 3D Book Rig Made WIth Maya

The rig lets the artist flip through the tome's pages.

Theodore McKenzie

Oct 03, 2024

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Characters in Dark Souls III & Armored Core VI Were Rigged With the Same Tool

If it ain't broken, don't fix it.

Theodore McKenzie

Oct 03, 2024

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Ubisoft Reportedly Spent $650 to $850 Million on Skull and Bones

The losses from Ubisoft's AAAA game are said to be the main reason for the studio's downfall, not Outlaws and Shadows.

Theodore McKenzie

Oct 03, 2024

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Reallusion software is a platform for digital human character creativity and animation. Emphasizing character scalability for creative and industry projects, Reallusion real-time characters are populating across Media and Entertainment, Metaverse, Digital Twin factories, Architectural visualizations, and AI Simulations.

Unity Technologies created Unity engine – one of the most popular game-creation tools in the industry. The Unity engine is far and away the dominant global game development software. More games are made with Unity than with any other game technology. More players play games made with Unity, and more developers rely on our tools and services to drive their business.

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Vertex School is a leader in online Game Design classes that offers intensive Bootcamps based on the ever-changing needs of the gaming industry.

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