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A Step-by-Step Guide on Recreating Venice City View in UE5

Florian Wagner provided a detailed breakdown of recreating Venice street view in Unreal Engine 5 and shared some useful texturing and composition tips to achieve a desired look with rich and natural layering.

Florian Wagner

Oct 10, 2024

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Learn How To Craft Viking-Inspired Knife With ZBrush & Substance 3D

Sujay Mali shared a detailed breakdown of the Raven Knife project, explaining how this Viking-inspired Damascus steel knife with a horn-carved handle and a leather sheath was created using Maya, ZBrush, Substance 3D Painter, and Unreal Engine 5.

Sujay Mali

Oct 09, 2024

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Learn How to Create Character with Oil Painting Texture in This Course

You will learn how to visualize high-precision Chinese-style embroidery pattern and realistic animal fur in XGen, along with tips for using various types of lighting in Maya, ZBrush, Marvelous Designer, and Substance 3D.

Emma Collins

Oct 08, 2024

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Viking Dragon Hunter's Mountain Retreat Imagined in 3D With UE5

Nichapat Thanasuan showcased a stunning environment set up using hand-made assets.

Theodore McKenzie

Oct 08, 2024

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Terrain Design of Scene Inspired by The Creator

Baptiste Vercier showed us the workflow behind The Creator-inspired environment, discussed working on terrain and scattering in Houdini, and talked about the mix of hard surface modeling and kitbashing he used for modeling.

Baptiste Vercier

Oct 07, 2024

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Behind-The-Scenes Look at Animations in The Amazing Digital Circus Episode 3

Kevin Temmer has offered a closer look at some of the sequences from TADC's latest episode.

Theodore McKenzie

Oct 07, 2024

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Learn to Create a Surreal Creature with Intricate Accessories

Marco Gifuni provided a detailed breakdown of the Yokay Project, which contains creatures, clothes, jewelry, and weapons, using ZBrush, Maya, Cinema 4D, and Marvelous Designer. They also explained how the tonal variety in skin color was achieved. 

Marco Gifuni

Oct 04, 2024

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This 3D Spider-Verse Animation Took 400 Hours to Set Up

The artist utilized Maya and Adobe software to achieve a comic book-like style.

Theodore McKenzie

Oct 04, 2024

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Check Out "Hell Rig", an Impressive 3D Book Rig Made WIth Maya

The rig lets the artist flip through the tome's pages.

Theodore McKenzie

Oct 03, 2024

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