Articles
Learn How To Craft Viking-Inspired Knife With ZBrush & Substance 3D
Sujay Mali shared a detailed breakdown of the Raven Knife project, explaining how this Viking-inspired Damascus steel knife with a horn-carved handle and a leather sheath was created using Maya, ZBrush, Substance 3D Painter, and Unreal Engine 5.
Sujay Mali
Oct 09, 2024
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Creating Realistic Hi-Fi RUSH's Chai in ZBrush & Substance 3D
Seunghoon Roh told us how he created a fan art of Chai from Hi-Fi RUSH, discussing preserving the character's design while adding original elements and visualizing the face, hair, and clothes using ZBrush, Unreal Engine 5, and Substance 3D Painter.
Seunghoon Roh
Oct 08, 2024
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Learn How to Create Character with Oil Painting Texture in This Course
You will learn how to visualize high-precision Chinese-style embroidery pattern and realistic animal fur in XGen, along with tips for using various types of lighting in Maya, ZBrush, Marvelous Designer, and Substance 3D.
Emma Collins
Oct 08, 2024
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Viking Dragon Hunter's Mountain Retreat Imagined in 3D With UE5
Nichapat Thanasuan showcased a stunning environment set up using hand-made assets.
Theodore McKenzie
Oct 08, 2024
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3D Take on Asa & Yoru from Chainsaw Man
Beautiful models by Marcel Werder.
Gloria Levine
Oct 07, 2024
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Learn to Create a Surreal Creature with Intricate Accessories
Marco Gifuni provided a detailed breakdown of the Yokay Project, which contains creatures, clothes, jewelry, and weapons, using ZBrush, Maya, Cinema 4D, and Marvelous Designer. They also explained how the tonal variety in skin color was achieved.
Marco Gifuni
Oct 04, 2024
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Comprehensive Tutorial on Modeling & Texturing a Dragon in Houdini
Johnny Fehr presented a step-by-step tutorial on texturing and lookdev for a dragon in Mari and Houdini using RenderMan, emphasizing techniques and procedures for achieving intricate material complexity.
Johnny Fehr
Oct 03, 2024
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Artist Celebrates PlayStation 30th Anniversary With a Stunning Diorama
Cal Steel showcased several highly detailed PS-themed props made in 3ds Max, ZBrush, and Substance 3D.
Theodore McKenzie
Oct 03, 2024
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Check Out This Ferocious Burning Godzilla Set Up in 3D
The artist utilized EmberGen to simulate the smoke.
Theodore McKenzie
Oct 02, 2024
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