Articles
Creating Realistic Hi-Fi RUSH's Chai in ZBrush & Substance 3D
Seunghoon Roh told us how he created a fan art of Chai from Hi-Fi RUSH, discussing preserving the character's design while adding original elements and visualizing the face, hair, and clothes using ZBrush, Unreal Engine 5, and Substance 3D Painter.
Seunghoon Roh
Oct 08, 2024
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Learn How to Create Character with Oil Painting Texture in This Course
You will learn how to visualize high-precision Chinese-style embroidery pattern and realistic animal fur in XGen, along with tips for using various types of lighting in Maya, ZBrush, Marvelous Designer, and Substance 3D.
Emma Collins
Oct 08, 2024
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Viking Dragon Hunter's Mountain Retreat Imagined in 3D With UE5
Nichapat Thanasuan showcased a stunning environment set up using hand-made assets.
Theodore McKenzie
Oct 08, 2024
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Learn to Create a Surreal Creature with Intricate Accessories
Marco Gifuni provided a detailed breakdown of the Yokay Project, which contains creatures, clothes, jewelry, and weapons, using ZBrush, Maya, Cinema 4D, and Marvelous Designer. They also explained how the tonal variety in skin color was achieved.
Marco Gifuni
Oct 04, 2024
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Take a Look at This Stunning Turtle 3D Model Created in UE5
Eduardo Porceli showcased his amazing artwork.
Emma Collins
Sep 30, 2024
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Check Out This 3D Model of Old Orc
A new project by Aakash Panchal.
Gloria Levine
Sep 27, 2024
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Learn How to Create a Marty-Looking Character in ZBrush & Blender
Yura Karpenko showed us the workflow behind his project of creating a stylish character, explaining how he visualized his glasses, added imperfections to the surfaces, and sculpted small details such as folds on the clothes using Marvelous Designer, ZBrush, and Blender.
Yura Karpenko
Sep 25, 2024
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Check Out This Guide on Character Creation in Unreal Engine 5
Get the course for 40% off.
Emma Collins
Sep 25, 2024
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See How to Texture Cozy Stylized Street of Italian Town
Alexander Agredo told us how he used a combination of modern and traditional workflows to make the La Piazzetta project, discussed the texturing workflow in detail, and explained why adding movement is important for a scene.
Alexander Agredo
Sep 24, 2024
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